Caustic Studio | Forensic Animation & Line-of-Sight Exhibits
Areas of Expertise: Animation & Video; Visibility; Lighting & Illumination; 3D Laser Scanning; Photogrammetry; Forensic Mapping; Accident Reconstruction; Human Factors; Premises Liability; Slip & Fall; Product Liability; Biomedical Engineering; Medical Devices; Bicycles & E-Scooters; Campus & School Safety; School Safety & Security; Consumer Products.
Caustic Studio builds forensic animations, photorealistic 3D reconstructions, and interactive courtroom exhibits for personal injury, product liability, premises liability, and medical device cases. We work with plaintiff and defense counsel.
Services
- Line of sight and visibility reconstructions, including nighttime visibility and sun glare
- Interactive 3D exhibits built in Unreal Engine 5 that attorneys, experts, and mediators can explore from any viewpoint
- 3D animated reconstructions of falls, product failures, and incident sequences, including motion capture
- 2D motion graphics that explain medical, mechanical, and technical processes
- Site and object capture with LiDAR, photogrammetry, and blue laser scanning
How we work
We do not offer opinions on visibility, human factors, or liability. Our exhibits illustrate the opinions of your retained experts and are built to the foundation California courts apply to demonstrative animations (People v. Duenas). Measurements come from scan data, and each exhibit is documented so your expert can lay its foundation.
Selected work
- School supervision case: two rooms rebuilt from a LiDAR and photogrammetry scan as an interactive line of sight exhibit. The mediator cited it as a key factor in settlement.
- Product liability: 3D reconstruction of a fall caused by a defective rollator walker.
- Medical device case: 2D animation showing how a contaminated heater-cooler device carried bacteria to an open surgical site, developed with a microbiology expert.
Background
Max Hulburt has 16 years of professional 3D and visual effects work, including VFX supervision on two feature films. He holds an MFA in Animation and Visual Effects from the Academy of Art University, chairs a BFA visual arts program, and has taught animation for 11 years.
See case studies and exhibit clips at causticstudio.com.
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